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Hello I’m Tarba Paul Cornel

A Passionate

MY GAME PROJECTS
About Me

I CREATE VIDEO GAMES

I'm Paul, I was born in Romania and I'm working as a video game developer, graphic designer, music producer and VFX editor.

I've got my start in video game industry as an independent developer, working on a variety of projects for tiny Romanian firms as a designer and programmer.

  • Name

    Occupation

    Education

  • Tarba Paul Cornel

    Game Developer

    Progr. Analyst

  • Nationality

  • Romania

Portfolio

My Works

GAME DEV

Stay Still for Galactic Crows

GAME DEV

Deadly Quiet for Galactic Crows

GAME DEV

Christmas Mutilator for Galactic Crows

GAME DEV

Stay Still 2 for Galactic Crows

GAME DEV

Psychopath Massacre for Galactic Crows

GAME DEV

Psychopathy Assessment for Galactic Crows

Success Stories

Latest Press

Deadly Quiet

2025

IGN

San Francisco, Usa

Deadly Quiet - Official Reveal Trailer

Deadly Quiet

2025

BLOODY DISGUSTING

Mundelein, Usa

Stealth and Communication Are Key With Asymmetrical Co-op Horror Game ‘Deadly Quiet.

Deadly Quiet

2025

VICE

Brooklyn, Usa

Deadly Quiet’ Is a Bodycam Horror Game Developed by Two 19-Year-Olds, and It Looks Phenomenal.

Work Experience

My Experience

  • CEO & Founder

    Galactic Crows ( 2017 - Running )

    I am the founder and CEO of Galactic Crows an independent game development studio. We focus on psychological horror games rich with dark atmosphere and heavy on the narrative.

  • Lead Developer

    Forge Gaming Studio SRL ( 2022 - 2023 )

    As the lead developer at Forge, I spearheaded the development, execution, and leadership of Web3 games for numerous international clients such as: NFTGCO.com

  • Localizer Romanian

    BLOODIOUS GAMES ( 2022 - 2022 )

    I took the position of translator for a horror game that quickly gained popularity and went viral internationally. This role gave me the opportunity to work with the game's developers to adapt the content and dialogue in a way that respects not only the original meaning, but also the scary tone and atmosphere of the genre, ensuring that the player experience is immersive and coherent in various languages. The game is called MADiSON.

Education

My Education

  • Programmer Analyst

    F.E.G Iasi ( 2024 - 2026 )

    Activities and societies: - Designing multimedia products - Object-Oriented Programming (OOP) - Databases - Modular programming - Website development - Algorithm design

  • Operator Technician, Computer Technology

    Liceul Tehnologic de Electronică și Telecomunicații "Gh. Mârzescu" ( 2020 - 2024 )

Testimonials

What People Say

I had the pleasure of working with Paul since he was 16 years old, during which time he quickly distinguished himself as one of our most important developers. Throughout our collaboration, Paul demonstrated remarkable maturity and an impressive work ethic, proving himself to be not just a top-tier developer but also a true innovator.
Adrian Moga,

myRemote.team, Forge Gaming Studio SRL

Composing the soundtrack for Tarba's upcoming game has been a pleasure, he gave very clear references for what he wanted while also not micromanaging the creative process. Feedback was given quickly, which helped with the fast turnaround required for audio. This talented young developer has created a very atmospheric game and it was a pleasure to be a part of this project.
Josh Winiberg,

Music & Audio for Games and Films | Composition / Dialogue Editing / Mixing

I had the pleasure of working with Paul Tarba at Galactic Crows, where he served as the Development Lead while I was the Lead 3D Character Artist. Paul is exceptionally talented in game development, particularly in creating atmospheric and immersive environments. His ability to bring these environments to life with his strong programming skills is truly impressive.
Arnau Domènech Rofín,

3D Character Artist - Digital Human Specialist