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I'm Paul, I was born in Romania and I'm working as a video game developer, graphic designer, music producer and VFX editor.
I've got my start in video game industry as an independent developer, working on a variety of projects for tiny Romanian firms as a designer and programmer.
Name
Occupation
Education
Tarba Paul Cornel
Game Developer
Progr. Analyst
Nationality
Romania
2025
Mundelein, Usa
Stealth and Communication Are Key With Asymmetrical Co-op Horror Game ‘Deadly Quiet.
I am the founder and CEO of Galactic Crows an independent game development studio. We focus on psychological horror games rich with dark atmosphere and heavy on the narrative.
As the lead developer at Forge, I spearheaded the development, execution, and leadership of Web3 games for numerous international clients such as: NFTGCO.com
I took the position of translator for a horror game that quickly gained popularity and went viral internationally. This role gave me the opportunity to work with the game's developers to adapt the content and dialogue in a way that respects not only the original meaning, but also the scary tone and atmosphere of the genre, ensuring that the player experience is immersive and coherent in various languages. The game is called MADiSON.
Activities and societies: - Designing multimedia products - Object-Oriented Programming (OOP) - Databases - Modular programming - Website development - Algorithm design
I had the pleasure of working with Paul since he was 16 years old, during which time he quickly distinguished himself as one of our most important developers. Throughout our collaboration, Paul demonstrated remarkable maturity and an impressive work ethic, proving himself to be not just a top-tier developer but also a true innovator.
myRemote.team, Forge Gaming Studio SRL
Composing the soundtrack for Tarba's upcoming game has been a pleasure, he gave very clear references for what he wanted while also not micromanaging the creative process. Feedback was given quickly, which helped with the fast turnaround required for audio. This talented young developer has created a very atmospheric game and it was a pleasure to be a part of this project.
Music & Audio for Games and Films | Composition / Dialogue Editing / Mixing
I had the pleasure of working with Paul Tarba at Galactic Crows, where he served as the Development Lead while I was the Lead 3D Character Artist. Paul is exceptionally talented in game development, particularly in creating atmospheric and immersive environments. His ability to bring these environments to life with his strong programming skills is truly impressive.
3D Character Artist - Digital Human Specialist